
By Artist/Researcher Terence Broad, the talk includes new ways of understanding and engaging critically with AI within creative practice.
This talk will show how practices that treat AI as a material, rather than a tool or creative agent, artists are able to make critical works that present new ways of understanding and making sense of these unfathomably complex computational systems.
Generative AI produces media through a complex fabric of computation, contingent on large scraped datasets, where representations get encoded into the weights of unfathomably large data arrays, which in turn are enmeshed through complex chains of computation. The ease and realism through which this generated media is mass-produced and its almost uncanny flawlessness makes it easy to forget the complex computational contingencies that produce it.
Terence Broad is an artist and researcher working in London. He is a Senior Lecturer at the UAL Creative Computing Institute and holds a PhD from Goldsmiths, University of London. His art and research have been presented internationally: at conferences and journals such as SIGGRAPH, Leonardo, NeurIPS, and ICCC; and museums such as The Whitney Museum of American Art, Garage Museum of Contemporary Art, Ars Electronica, The Barbican and The Whitechapel Gallery. In 2019 He won the Grand Prize in the ICCV Computer Vision Art Gallery. His work is in the city of Geneva’s contemporary art collection.
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This event is part of the Phreaking Collective exhibition programme, Does Cloud Compute (ever) Precipitate?
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